1024programmer Photoshop Detailed explanation of making a mouse-painted kitten with a realistic case of PS plush texture – mouse painting tutorial

Detailed explanation of making a mouse-painted kitten with a realistic case of PS plush texture – mouse painting tutorial

First look at the completed photoshop renderings:

I had never painted a similar case before drawing this work, and I felt a little unsure about where to start. Then I didn’t start in a hurry, but carefully

I analyzed the key points of this case, as well as the characteristics of each part, and the required technical methods, so that I have a clear idea. The key to the success or failure of this case lies in the kitten

For the hair part, I divided the kitten’s hair into several types and used different methods to make them to produce realistic effects.

1. The fluff effect of the edge hair part (the edge of the shape, the edge of the mouth, the edge of the ear) (as shown below) is irregular hair,

And it is not clear-cut, the corresponding technical method is to make a homemade brush to apply the effect.

2. The fine hair on the forehead, face, and chin. These hairs are the difficulty and focus of the performance. Thin and dense hair are the characteristics of these hairs. The forehead part (picture below)

The direction of the hair is not very regular, and the direction of the hair on the chin and face (Picture 3) is relatively regular. I classified these as two different production methods. The one used on the forehead is

Using the stroke path method, a custom brush is used for the hair on the chin and face, and a custom brush is used to draw these hairs.

Chin and Facial Hair:

3. The hair in the ears (picture below) is similar to the hair on the chin and face. It is relatively regular, but it is longer and more curly than the hair on the chin and face.

Then use the definition brush to create it.

4. The beard part (picture below), I did not consider this part and directly used the stroke path method, which is the same method I used to draw the character’s hair.

(Interested friends can search for the author’s two earlier tutorials on drawing character hair, “Detailed Process of Drawing Hair with Mouse” and “Drawing Hair with Stroke Path”)

To summarize the above points, three key technical points are mainly used in the production of hair parts:

1. Use a custom brush to apply hair and draw hair with irregular edges.

2. Use the path to draw the direction of the hair. Use the stroke path method to draw irregular hair.

3. Define the brush to draw the hair part with larger area, irregular shape, but more regular direction.

Some suggestions from the editor for beginners:

When studying a tutorial, you need to learn the ideas of the tutorial author, why each part is made, and why this method is used. Usually, the author may

The author’s production ideas are not explained, but you must have this kind of ideological understanding when studying the tutorial. You may not be able to understand it at first. Through continuous learning and progress, you will slowly

You will understand and comprehend. Don’t just follow a tutorial blindly. You can achieve exactly the same effect, but you still won’t be able to create other similar effects by yourself.

The main reason is that you have not mastered the technical points and scalability of the case. To use software, you must understand the software. It is a tool, let it become a pen in your hand,

Let you control it freely. After the analysis is completed, you can start the software and start working. The following is a detailed introduction to the production process of this case.

1. Determine the basic shape and fur color

(1) First determine the basic shape of the kitten. Here I use the “pen tool

” to draw the shape, when drawing the path. First, in the options bar

Select “Path

” and “ Pen Tool

“, the author is used to dividing it into several layers to make it easier to operate, modify and adjust.

(2) After converting the path into a selection, when filling, you can first feather the selection. The feathering value here can be slightly larger, because the hair part reflects the

The edges are not very clear.

(3) The drawing of the “nose” part is relatively simple and only requires one layer. The drawing of the “eyes” part is more complicated. Here we first create a new layer.� a “layer group”,

To facilitate the management of the layers needed to draw the eyes later, create a new layer in the group. First, just determine the general shape of the eyes.

(4) Create a layer above the shape part and create it as a clipping mask. Use the “Brush Tool” of the “Soft Angle Brush” type

”, reduce appropriately

“Opacity” and “Flow”, draw the color of the hair, color on the clipping mask, don’t worry about the color drawing outside the outline of the kitten, when drawing characters,

This method is also very practical.

(5) Continue to draw the light and shadow relationship of the hair, as well as the color of the hair, you can use the “dodge tool”

” and “Burn Tool

“, depicting the light and shadow effects on the face,

As follows.

2. Draw fluff effect

(1) Hide the “eyes”, “nose” and “background” layers, and execute “Stamp visible layers (hold down the Ctrl+Alt+Shift+E key combination)”. The following operations will

Work on this stamp layer. “Stamp visible layer” is to generate a new layer from the images displayed by all existing layers. The generated layer is the same as

The effect of “Flat Visible Layers” is the same. The advantage of using a stamped layer is that you can delete the stamped layer if you make a mistake and the original layer will still be retained.

Convenient for operations with many steps or repeated adjustments.

(2) Make a homemade irregular-shaped brush (Picture 13) and select the “Smear Tool

”Select this brush.

(3) Use the selected smear brush, operate in the “stamp layer”, and smear along the direction of hair growth.

(4) During the application process, depending on the location, the intensity of the brush can be continuously adjusted to control the length and density of the hair.

(5) Create a new “Pattern” layer, use the “Brush Tool”, select different colors according to the characteristics and direction of the pattern, and roughly draw the pattern effect.

(6) Combine the smear tool and deformation operation to add the pattern part.

(7) The contrast of the pattern can be adjusted appropriately by using the “eraser tool” of the “flexible brush” type

“, modify the pattern part, and set the layer “Opacity”

Lower it some for best results.

3. Drawing of nose and mouth

(1) The drawing of the nose part is relatively simple. Here is a brief introduction. Use the “dodge tool” in the toolbox alternately

” and “Burn Tool

”, dodge light

Deepen the backlight, combined with the “Pen Tool

”, draw the shape of the nostril, deepen the inside of the nostril, draw the dividing line between the left and right sides of the nose, draw the dividing line of the nose,

Finally, draw some pink underneath the nostrils to form the nostrils under the light.

(2) Translucent effect.

(3) Add some noise effects to the “nose” part to form the texture of the nose part.

(4) Use the “Flexible Brush” type of “Brush Tool

”, lower some Opacity and Flow, and add some pink color to the mouth.

(5) To draw the eyes, first use the “Burn Tool

“, deepening the color around the eyeballs. When drawing more complex objects, the advantages of layers are reflected

It’s very obvious, but first of all, you must allocate the layers reasonably, and think about the function of that layer before drawing.

(6) Add an eyelid effect above the eyeball. There are many ways to create this effect, and it is relatively simple. I used the stroke method.

Then use the eraser tool to erase the excess.

(7) Use the shrinkage, feathering, and reverse operations of the eyeball selection to darken the color of the outer edge of the eyeball.

(8) Select the inside of the eyeball and alternately use the “dodge tool” in the toolbox

” and “Burn Tool

”, drawing the three-dimensional sense of the eyeball.

(9) Draw the shape of the black eyeball and fill it with black.

(10) Create a new layer and fill it with earthy color to the eyeball selection, and add noise.

(11) Use the “Marquee Tool

“Select the right eye and perform radial blur to form a radial texture inside the eyeball.

Tip: Because in the default mode of the “Radial Blur” filter, the center point is the center of the canvas (or the center of the selection if there is a selection), this step uses the selection

It’s easy to identify the kitten’s black eyeball as the fuzzy center point.

(12) Change the layer’s “Layer Blending Mode” to “Overlay” so that it can better blend with the layers below.

(13) Draw a rectangle, fill it with white, delete the content of the crosshair selection in the illustration, and simulate the effect of a window.

(14) Use “Deformation

” operation to transform it into the shape in the illustration.

(15) Use the “eraser tool

“Select the “Drip Brush” type and click Erase in the window to create the effect of trees outside the window.

(16) Add a “Hue Saturation” adjustment layer

, adjust the eyeball color to light green, use the “Brush Tool

”, hide redundant colors,

Make eyeballsThe center forms a light green color.

4. Hair application effect

(1) Hide the “background” layer, continue to perform “stamp visible layer”, and continue to create the hair effect on the existing basis.

(2) Continue to use the “Smudge Tool

”, apply the fluff carefully, and apply the fluff around the eyes and the edges of the shape in place.

(3) Use the “Pen Tool

”Draw out some hair directions.


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