1024programmer Photoshop Photoshop CS3 Mouse Painting Tutorial: Digital Camera – Mouse Painting Tutorial

Photoshop CS3 Mouse Painting Tutorial: Digital Camera – Mouse Painting Tutorial

Author: Eyier Source: E Translator Forum

Tutorial details

Software: Adobe Photoshop CS3

Difficulty: Medium

Estimated completion time: 3-4 hours

Final renderings

As designers, we occasionally need to use digital devices to assist in design. In any case, we discovered that our ideal style did not exist in the way we imagined. With experience, we can use PS to create a digital device that looks realistic, which seems to show that a person knows how to savor life. In this tutorial we will learn how to draw a digital camera in PS.

First step

Create a new document and create a new layer named “camera1”. Use the Rounded Rectangle Tool (radius 20 px) to draw the shape shown in Figure 1a below, and fill it with the color 1b. Then turn on the Mix Blend option and set it like 1c.

Second step

Create a new layer at the top and name it “camera2”. Press ctrl and click “camera1” to load the selection. Click Select-Modify-Shrink, 7 pixels. Then fill it with any color.

Step Three

Press Ctrl + T, right-click on the image and select Perspective. Then hold down the Alt key and change “camera2” according to 3a. Use the rectangular marquee tool to drag out the shape in 3b and press delete to get the shape in 3c. Open the blending options and set them according to 3D.

Step 4

Press Ctrl + J to copy the “camera2” layer and rename it to “camera3”. Remove its blending options and lower the fill straight to 0%. Turn on the blending options again and use the settings from 4a.

Step 5

Use the Rectangular Marquee Tool to delete the area shown in the image below.

Step 6

Press Ctrl + J to duplicate “camera3”, rename it to “camera3 noise”, change the fill to 100% and delete its blending options. Hold down Ctrl and click “camera3” to load the selection. Click Filter-Noise-Add Noise, set as 6a. Then choose Filter-Blur-Blur. Change the layer blending mode to Overlay and lower the opacity to 7%, see 6b.

Step 7

Create a new layer at the top called “camera right” and move it to the left like 7a. Repeat step two. Another example is 7b to make a selection and press delete. Press Ctrl + T, right-click on the image and select Perspective, hold Alt and change “camera2” according to 7c. Then open the blending options and set it to 7d.

Step 8

Press Ctrl + J to copy “camera right” and rename it to “camera right shadow”. Move it below the “camera right” layer as shown in 8a. Delete the blending option and make a selection like 8b and delete it. Then open the blending options and set it to 8c.

Step 9

Create a new layer, add wood grain and change the blending mode to Overlay.

Step 10

Create a new layer above the wood grain layer and name it “right bottom”. Use the Rounded Rectangle Tool with a radius of 20 pixels to draw a shape like 10a, and then fill it with any color like 10b. Hold down Ctrl and click on the wood grain layer to load the selection. Press Ctrl+Shift+I to invert the selection, and then press the delete key. Turn on the blending options and set it to 10d.

Step 11

Press Ctrl+J to duplicate the “right bottom” layer, rename it to “right bottom noise” and delete its blending options. Hold down Ctrl and click the “right bottom noise” layer to load the selection. Click Filter-Noise-Add Noise, set as 6a. Then click Filter-Blur-Blur. Change the layer blending mode to Overlay and the opacity to 20%.

Step 12

Add outer glow and shadows to digital cameras.

Step 13

Create a new layer on top and name it “zoom1”. Use the elliptical marquee tool to draw a shape like 13a and fill it with any color. Then open the blending options and set it to 13b.

Step 14

Create a new layer at the top, name it “zoom2”, and draw the circle in 14a. Then open the blending options and set it to 14b.

Step 15

Create a new layer at the top, name it “zoom3”, and draw a circle like 15a. Turn on the blending options and set it to 15b.

Step 16

Create a new layer at the top, name it “zoom4”, and draw a circle like 16a. Open the blending options and set it to 16b.

Step 17

Create a new layer at the top, name it “zoom5”, and draw a circle like 17a. Open the blending options and set it to 16b.

Step 18

Create a new layer on top and name it “rounded zoom”. Use the Rounded Rectangle Tool with a radius of 20 pixels to draw a shape like 18a. Open the blending options and set it to 18b.

Step 19

Modify “zoom light1” and “zoom light2” as shown in the figure below.

Step 20

Add text to the shot.

Twenty-one

Create a new layer at the top and name it “flash1”. Use the Rounded Rectangle Tool with a radius of 5 pixels and draw the following shape.

Step 22

Create a new layer above the “flash1” layer and name it “flash2”. Hold down Ctrl and click “flash1” to load the selection. Click Select-Modify-Shrink, 5 px, and fill “flash2” with any color. Then open the blending options and make the following settings.

Step 23

Press Ctrl+J to copy “flash2”, rename it to “flash3”, and set the blending options as follows.

Step 24

Add some black spots.

Step 25

Create a new layer on top and name it “black bar”. Use the Rounded Rectangle Tool with a radius of 4 pixels to draw the following shape.

Step 26

Press Ctrl+J to copy “black bar” and rename it to “light bar”. Delete its blending options and fill it with white. Then use the Rectangular Marquee Tool to delete the shape as shown below.

Step 27

Create a new layer on top and name it “button”. Use the Rounded Rectangle Tool with a radius of 5 pixels to draw the shape shown below.

Step 28

Add two dashes.

Step 29

Create a new layer below the “camera1” layer and name it “camera shadow”. Use the Elliptical Marquee Tool to drag out the shape in 29a, fill it with black, and center it in 29b. Then click Filter-Blur-Gaussian Blur as set to 29c.

Final renderings

Drawing digital devices in Photoshop can be a tedious process. The results you get depend on the time and effort you put into the process. With practice you can independently draw any device of any shape, such as a digital camera.

Reprint: http://www.eyier.com/thread-1893-1-3.html


Author: Eyier Source: E Translator Forum

Tutorial details

Software: Adobe Photoshop CS3

Difficulty: Medium

Estimated completion time: 3-4 hours

Final renderings

As designers, we occasionally need to use digital devices to assist in design. In any case, we discovered that our ideal style did not exist in the way we imagined. With experience, we can use PS to create a digital device that looks realistic, which seems to show that a person knows how to savor life. In this tutorial we will learn how to draw a digital camera in PS.

First step

Create a new document and create a new layer named “camera1”. Use the Rounded Rectangle Tool (radius 20 px) to draw the shape shown in Figure 1a below, and fill it with the color 1b. Then turn on the Mix Blend option and set it like 1c.

Second step

Create a new layer at the top and name it “camera2”. Press ctrl and click “camera1” to load the selection. Click Select-Modify-Shrink, 7 pixels. Then fill it with any color.

Step Three

Press Ctrl + T, right-click on the image and select Perspective. Then hold down the Alt key and change “camera2” according to 3a. Use the rectangular marquee tool to drag out the shape in 3b and press delete to get the shape in 3c. Open the blending options and set them according to 3D.

Step 4

Press Ctrl + J to copy the “camera2” layer and rename it to “camera3”. Remove its blending options and lower the fill straight to 0%. Turn on the blending options again and use the settings from 4a.

Step 5

Use the Rectangular Marquee Tool to delete the area shown in the image below.

Step 6

Press Ctrl + J to duplicate “camera3”, rename it to “camera3 noise”, change the fill to 100% and delete its blending options. Hold down Ctrl and click “camera3” to load the selection. Click Filter-Noise-Add Noise, set as 6a. Then choose Filter-Blur-Blur. Change the layer blending mode to Overlay and lower the opacity to 7%, see 6b.

Step 7

Create a new layer at the top called “camera right” and move it to the left like 7a. Repeat step two. Another example is 7b to make a selection and press delete. Press Ctrl + T, right-click on the image and select Perspective, hold Alt and change “camera2” according to 7c. Then open the blending options and set it to 7d.

Step 8

Press Ctrl + J to copy “camera right” and rename it to “camera right shadow”. Move it below the “camera right” layer as shown in 8a. Delete the blending option and make a selection like 8b and delete it. Then open the blending options and set it to 8c.

Step 9

Create a new layer, add wood grain and change the blending mode to Overlay.

Step 10

Create a new layer above the wood grain layer and name it “right bottom”. Use the Rounded Rectangle Tool with a radius of 20 pixels to draw a shape like 10a, and then fill it with any color like 10b. Hold down Ctrl and click on the wood grain layer to load the selection. Press Ctrl+Shift+I to invert the selection, and then press the delete key. Turn on the blending options and set it to 10d.

Step 11

Press Ctrl+J to duplicate the “right bottom” layer, rename it to “right bottom noise” and delete its blending options. Hold down Ctrl and click the “right bottom noise” layer to load the selection. Click Filter-Noise-Add Noise, set as 6a. Then click Filter-Blur-Blur. Change the layer blending mode to Overlay and the opacity to 20%.

Step 12

Add outer glow and shadows to digital cameras.

Step 13

Create a new layer on top and name it “zoom1”. Use the elliptical marquee tool to draw a shape like 13a and fill it with any color. Then open the blending options and set it to 13b.

Step 14

Create a new layer at the top, name it “zoom2”, and draw the circle in 14a. Then open the blending options and set it to 14b.

Step 15

Create a new layer at the top, name it “zoom3”, and draw a circle like 15a. Turn on the blending options and set it to 15b.

Step 16

Create a new layer at the top, name it “zoom4”, and draw a circle like 16a. Open the blending options and set it to 16b.

Step 17

Create a new layer at the top, name it “zoom5”, and draw a circle like 17a. Open the blending options and set it to 16b.

Step 18

Create a new layer on top and name it “rounded zoom”. Use the Rounded Rectangle Tool with a radius of 20 pixels to draw a shape like 18a. Open the blending options and set it to 18b.

Step 19

Modify “zoom light1” and “zoom light2” as shown in the figure below.

Step 20

Add text to the shot.

Twenty-one

Create a new layer at the top and name it “flash1”. Use the Rounded Rectangle Tool with a radius of 5 pixels and draw the following shape.

Step 22

Create a new layer above the “flash1” layer and name it “flash2”. Hold down Ctrl and click “flash1” to load the selection. Click Select-Modify-Shrink, 5 px, and fill “flash2” with any color. Then open the blending options and make the following settings.

Step 23

Press Ctrl+J to copy “flash2”, rename it to “flash3”, and set the blending options as follows.

Step 24

Add some black spots.

Step 25

Create a new layer on top and name it “black bar”. Use the Rounded Rectangle Tool with a radius of 4 pixels to draw the following shape.

Step 26

Press Ctrl+J to copy “black bar” and rename it to “light bar”. Delete its blending options and fill it with white. Then use the Rectangular Marquee Tool to delete the shape as shown below.

Step 27

Create a new layer on top and name it “button”. Use the Rounded Rectangle Tool with a radius of 5 pixels to draw the shape shown below.

Step 28

Add two dashes.

Step 29

Create a new layer below the “camera1” layer and name it “camera shadow”. Use the Elliptical Marquee Tool to drag out the shape in 29a, fill it with black, and center it in 29b. Then click Filter-Blur-Gaussian Blur as set to 29c.

Final renderings

Drawing digital devices in Photoshop can be a tedious process. The results you get depend on the time and effort you put into the process. With practice you can independently draw any device of any shape, such as a digital camera.

Reprint: http://www.eyier.com/thread-1893-1-3.html


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