Author: Anonymous Source:
The dynamic flame surround in this tutorial is generated through a cylinder 3D object. Create a cylinder object in the 3D menu in Photoshop, use a brush to draw the starlight map of the cylinder, and assign it to the 3D object. Change the overlay mode of 3D objects to produce a dynamic flame surround effect with realistic effects and strong spatial perspective.
PS: Download the material on the second floor of the forum post
(1) Run Photoshop CS5, execute the “File” → “Open” command, and open the material “Character.psd” file.
(2) Create a new layer and execute the “3D” → “New Shape from Layer” → “Cylinder” command to create a cylinder model.
(3) Use the “3D Object Rotation” tool to adjust the position and angle of the cylinder.
Tip: Use the “3D Object Rotation” tool, click and drag the mouse while pressing the key to move the 3D object.
(4) Double-click the layer thumbnail of “Layer 1” in the “Layer” palette, open the “3D” panel, and turn off the top and bottom in the scene.
(5) Select the “3D Object Scale” tool and set it in its tool options bar.
Tip: The X-axis and Y-axis control the horizontal and vertical length respectively, and the Z-axis controls the height.
6) Open the “3D Material” panel and create a new texture in the “Diffusion” column.
(7) After completion, open the new texture document.
(8) Fill the “Background” layer with black and create a new “Layer 1”.
(9) Make sure the “Brush” tool is selected and set the brush in the brush palette.
Set brush panel
10) Set the foreground color and draw on the screen.
(11)Add a layer style to the “Layer 1” image.
(12) Merge the visible layers and execute the “Filter” → “Stylize” → “Wind” command to add a wind effect to them.
(13) Execute the “Image” → “Image Rotation” → “Horizontal Flip Canvas” command to repeat the last “Wind” filter.
(14) Press the key to save the diffuse material and close the document. It is found that the 3D object in the view has a texture effect, and the blending mode of the layer where the 3D object is located is changed to “Linear Dodge”.
15) Duplicate “Layer 1” to enhance the effect of the flame halo.
(16) Refer to the method shown above to create other flame halo effects.
(17) Merge all 3D layers, rename them, and add layer masks to them to block unwanted parts.
(18) Finally, display the decorative layer to complete the creation of the instance.
Author: Anonymous Source:
The dynamic flame surround in this tutorial is generated through a cylinder 3D object. Create a cylinder object in the 3D menu in Photoshop, use a brush to draw the starlight map of the cylinder, and assign it to the 3D object. Change the overlay mode of 3D objects to produce a dynamic flame surround effect with realistic effects and strong spatial perspective.
PS: Download the material on the second floor of the forum post
(1) Run Photoshop CS5, execute the “File” → “Open” command, and open the material “Character.psd” file.
(2) Create a new layer and execute the “3D” → “New Shape from Layer” → “Cylinder” command to create a cylinder model.
(3) Use the “3D Object Rotation” tool to adjust the position and angle of the cylinder.
Tip: Use the “3D Object Rotation” tool, click and drag the mouse while pressing the key to move the 3D object.
(4) Double-click the layer thumbnail of “Layer 1” in the “Layer” palette, open the “3D” panel, and turn off the top and bottom in the scene.
(5) Select the “3D Object Scale” tool and set it in its tool options bar.
Tip: The X-axis and Y-axis control the horizontal and vertical length respectively, and the Z-axis controls the height.
6) Open the “3D Material” panel and create a new texture in the “Diffusion” column.
(7) After completion, open the new texture document.
(8) Fill the “Background” layer with black and create a new “Layer 1”.
(9) Make sure the “Brush” tool is selected and set the brush in the brush palette.
Set brush panel
10) Set the foreground color and draw on the screen.
(11)Add a layer style to the “Layer 1” image.
(12) Merge the visible layers and execute the “Filter” → “Stylize” → “Wind” command to add a wind effect to them.
(13) Execute the “Image” → “Image Rotation” → “Horizontal Flip Canvas” command to repeat the last “Wind” filter.
(14) Press the key to save the diffuse material and close the document. It is found that the 3D object in the view has a texture effect, and the blending mode of the layer where the 3D object is located is changed to “Linear Dodge”.
15) Duplicate “Layer 1” to enhance the effect of the flame halo.
(16) Refer to the method shown above to create other flame halo effects.
(17) Merge all 3D layers, rename them, and add layer masks to them to block unwanted parts.
(18) Finally, display the decorative layer to complete the creation of the instance.
<!–Collectio