1024programmer Photoshop Photoshop mouse drawing realistic table tennis bat tutorial – mouse drawing tutorial

Photoshop mouse drawing realistic table tennis bat tutorial – mouse drawing tutorial


Author: There is no choice but to do so Source: China Tutorial Network

This tutorial mainly uses Photoshop to draw a realistic table tennis racket effect. The main point of the tutorial is to express the texture of the table tennis racket.
Let’s take a look at the effect first:

1. Create a new 600*900 file, create a new layer, use the pen tool to outline the path as shown, and convert it into a selection. Set the foreground color and background color as shown in the figure, fill in the background color, execute Rendering – Fiber, and set as shown in the figure.

2. Create a new layer 2, load the selection of layer 1, fill it with red as shown in the figure, cancel the selection, and then Create a new layer 3, reset the foreground and background color, fill it with white, go to Filter – Sketch – Halftone Pattern, Size: 2, Contrast: 50, Pattern Type: Screen Dot. Get the effect as shown.

3. Zoom in on layer 3 and perform inversion. Use the magic wand tool to click on the white bottom surface, select them all, and press Delete key to delete.

Deselect, then implement a layer style, set the bevel emboss size to 4, color overlay to a slightly darker red, and other Keep the default.

4. Load the selection of layer 1, perform reverse deletion on layer 3, and cancel the selection.

Use the rectangular marquee tool to pull out the selection at the position shown in the figure on layer 3 and delete it. Transform the selection and move it downward. Then on layer 2, pull out the selection at the position shown in the picture and delete it to get the effect shown in the picture.


5. Reduce the opacity of layer 3 to 50%, then merge it downwards and name it Pattern. This layer performs bevel embossing size 1, others default.

6. The above is the basic work, and now we will start to refine it.

Use the rectangular marquee tool to selectPull out the selection in the position shown above and copy it. Also pull out the small rectangle as shown in the picture and copy it multiple times to get the effect as shown in the picture.

7. Set the five-pointed star in the polygon tool, continue to pull out the five-pointed star on the surface layer, and convert it into a selection Make six copies to merge. Create a new layer above the surface layer, use the rectangular marquee tool to select the six five-pointed stars, use 3-image sketch to cancel the selection, then load the stroked selection, copy it on the surface layer, and then delete it. Stroke layer. Hide the background layer, layer 1 and surface layer, merge all the remaining layers, and set the opacity of the merged layer to 50%, as shown in the figure

8. Perform bevel relief on layer 1, with default parameters. Create a new layer on the top, use the rounded rectangle tool to pull out the handle of the racket and convert it into a selection, perform perspective transformation, and then fill it with the same method as the clapper. Note that the color should be different from the clapper. Use the Ellipse Tool to draw an ellipse at the head of the handle, and use the Burn and Dodge Tool to erase it as shown. Use the rectangular marquee tool to make a selection in the middle of the handle, and adjust the hue and saturation on both sides. Then retouch various places and merge all the layers.

At this point, the project is basically over. Finally, everyone can make a logo according to their own preferences and stick it on the handle. Everything is ok. !





Author: There is no choice but to do so Source: China Tutorial Network

This tutorial mainly uses Photoshop to draw a realistic table tennis racket effect. The main point of the tutorial is to express the texture of the table tennis racket.
Let’s take a look at the effect first:

1. Create a new 600*900 file, create a new layer, use the pen tool to outline the path as shown, and convert it into a selection. Set the foreground color and background color as shown in the figure, fill in the background color, execute Rendering – Fiber, and set as shown in the figure.

2. Create a new layer 2, load the selection of layer 1, fill it with red as shown in the figure, cancel the selection, and then Create a new layer 3, reset the foreground and background color, fill it with white, go to Filter – Sketch – Halftone Pattern, Size: 2, Contrast: 50, Pattern Type: Screen Dot. Get the effect as shown.

3. Zoom in on layer 3 and perform inversion. Use the magic wand tool to click on the white bottom surface, select them all, and press Delete key to delete.

Deselect, then implement a layer style, set the bevel emboss size to 4, color overlay to a slightly darker red, and other Keep the default.

4. Load the selection of layer 1, perform reverse deletion on layer 3, and cancel the selection.

Use the rectangular marquee tool to pull out the selection at the position shown in the figure on layer 3 and delete it. Transform the selection and move it downward. Then on layer 2, pull out the selection at the position shown in the picture and delete it to get the effect shown in the picture.


5. Reduce the opacity of layer 3 to 50%, then merge it downwards and name it Pattern. This layer performs bevel embossing size 1, others default.

6. The above is the basic work, and now we will start to refine it.

Use the rectangular marquee tool to pull out the selection on the surface layer as shown in the picture and copy it. Also pull out the selection as shown in the picture. Rectangle, copy it multiple times to get the effect as shown.

7. Set the five-pointed star in the polygon tool, continue to pull out the five-pointed star on the surface layer, and convert it into a selection Make six copies to merge. Create a new layer above the surface layer, use the rectangular marquee tool to select the six five-pointed stars, use 3-image sketch to cancel the selection, then load the stroked selection, copy it on the surface layer, and then delete it. Stroke layer. Hide the background layer, layer 1 and surface layer, merge all the remaining layers, and set the opacity of the merged layer to 50%, as shown in the figure

8. Perform bevel relief on layer 1, with default parameters. Create a new layer on the top, use the rounded rectangle tool to pull out the handle of the racket and convert it into a selection, perform perspective transformation, and then fill it with the same method as the clapper. Note that the color should be different from the clapper. Use the Ellipse Tool to draw an ellipse at the head of the handle, and use the Burn and Dodge Tool to erase it as shown. Use the rectangular marquee tool to make a selection in the middle of the handle, and adjust the hue and saturation on both sides. Then retouch various places and merge all the layers.

At this point, the projectIt’s basically over. Finally, everyone can make a logo according to their own preferences and stick it on the handle. Everything is ok!



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