1024programmer Photoshop Photoshop production example: filter to create mushroom cloud after explosion – production example

Photoshop production example: filter to create mushroom cloud after explosion – production example

Source: eNet Silicon Valley Power Author: Nicon
This tutorial introduces the production method of flame mushroom cloud in great detail. The effect of the tutorial is quite good, the color rendering is very impactful, and the details are well decorated. These are all the effects we usually use, but they are different in the hands of experts.
Final effect

1. Create a new document. Here I use a document size of 800 x 600 pixels, but you can also use a larger document than this. Open the material file we need.

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2. Create a new layer and name it First Smoke, then use the pen tool to create a path as shown below.

3. Create a new layer. Be sure to set the foreground color to white and the background color to black. Then go to Filter-Render-Clouds. After the cloud is created, we use the CTRL+T Free Transform command to adjust its size to facilitate adding more details for the subsequent explosion effect.

4. Now return to the path panel, hold down the ALT key and click the Load path as selection button in the path panel, and set the feather value to 10 pixels in the pop-up dialog box. Then go back to the cloud layer in the layer panel and execute Layer-Layer Mask-Show Selection in the layer menu.

5. Create a new layer folder on the top layer, name it Little Smokes. Then create a new layer in this new folder. We will create three mushroom clouds of different shapes in this new folder in a moment.

Repeat step 3 to create a new layer. Then use the Lasso tool to create an elliptical selection, as shown below. Then repeat step 4 (this time just set the feather value to 2 pixels). Then create another 2 layers respectively and repeat this step 2 times or until you are satisfied.

6. We are in Little Smokes.Picture Create a new layer in the layer folder and name this layer Smoke 2. Then repeat steps 3 and 4 again, but this time we only need to make a mushroom cloud-shaped selection area. When repeating step 4, we use a spherical filter (Filter-Distort-Spherized) on it as shown below:

7. Now let’s add some details to the mushroom cloud. Create a new folder named Smoke Details. Create a new layer in the folder, repeat step 3, and then execute Filter-Distort-Extrude. Then use the eraser tool, set the eraser brush hardness to 0, size to 20 pixels, and remove some burrs on the edges. Repeat this step multiple times until you are satisfied.

8. Change First Set the layer blending mode of the Smoke and Smoke 2 layers to Hard Light, and set the layer blending mode of their respective layer folders to Hard Light. Now go back to the background layer. Then do Layer – New Adjustment Layer – Hue/Saturation in the layer menu on top of it, the settings are as follows:

9. Return to the First Smoke layer. Then execute Layer-New Adjustment Layer-Levels in the layer menu, the settings are as follows:

10. In the execution layer-new fill layer-gradient, use #ffa200 and #2f2200 for the gradient color and other settings as shown below, and then change the image of this layer Set the layer blending mode to Overlay and then make a copy of the layer to enhance the effect.

11. Now use Burn and Dodge Tools are used to process the highlights and shadows of the mushroom cloud to enhance realism.

12. Next we will make the ground smoke effect. Follow the same method as step 3, but this time you need to make the selection area slightly smaller. You may need to repeat this step 2-3 times because the ground smoke effect needs to be wider and wider. Then use the eraser tool to remove some rough edges. Finally, use the Image-Adjustments-Levels command to make adjustments.

13. Repeat step 12 and use the eraser tool to erase irregular areas in the clouds. Then set the layer blending mode to Color Dodge.

14. Double-click the layer to add a color overlay layer style, and set it as follows:

15. Repeat step 12 again, this time set the layer blending mode to Hard Light. You can more Repeat step 12. If you want your flame effect to be more realistic and show more details, I recommend you do this.

16. Finally, we will create a diffuse mushroom cloud. Select the Elliptical Marquee Tool in the toolbox and set the Feather value to 20 pixels. Create a perfect circle selection and fill it with white. Then create another perfect circle selection in the center of the filled selection, set the feather value to 5 pixels, press the DELETE key to delete the middle pixels, and then press CTRL to click on this layer. Load its selection. Then execute Filter-Render-Clouds

17 . Then execute Edit-Transform-Distort and adjust the selection as follows

18. Now execute Image-Adjustments-Levels, and then use Image-Adjustments-Hue/Saturation to adjust.

[table]

19. Duplicate the layer. Then move the duplicate layer to the original layer Next. Then execute Filter-Blur-Gaussian Blur. Then set the layer blending mode of this layer to Screen as follows:

20. Finally, use the eraser tool to erase the excess part at the bottom. The final effect is as follows:


Search for more posts on related topics: ps production examples photoshop tutorial

Source: eNet Silicon Valley Power Author: Nicon
This tutorial introduces the production method of flame mushroom cloud in great detail. The effect of the tutorial is quite good, the color rendering is very impactful, and the details are well decorated. These are all the effects we usually use, but they are different in the hands of experts.
Final effect

1. Create a new document. Here I use a document size of 800 x 600 pixels, but you can also use a larger document than this. Open the material file we need.

[/table]

2. Create a new layer and name it First Smoke, then use the pen tool to create a path as shown below.

3. Create a new layer. Be sure to set the foreground color to white and the background color to black. Then go to Filter-Render-Clouds. After the cloud is created, we use the CTRL+T Free Transform command to adjust its size to facilitate adding more details for the subsequent explosion effect.

4. Now return to the path panel, hold down the ALT key and click the Load path as selection button in the path panel, and set the feather value to 10 pixels in the pop-up dialog box. Then go back to the cloud layer in the layer panel and execute Layer-Layer Mask-Show Selection in the layer menu.

5. Create a new layer folder, name it Little Smokes. Then create a new layer in this new folder. We will create three mushroom clouds of different shapes in this new folder in a moment.

Repeat step 3 to create a new layer. Then use the Lasso tool to create an elliptical selection, as shown below. Then repeat step 4 (this time just set the feather value to 2 pixels). Then create another 2 layers respectively and repeat this step 2 times or until you are satisfied.

6. We are in Little Smokes.Picture Create a new layer in the layer folder and name this layer Smoke 2. Then repeat steps 3 and 4 again, but this time we only need to make a mushroom cloud-shaped selection area. When repeating step 4, we use a spherical filter (Filter-Distort-Spherized) on it as shown below:

7. Now let’s add some details to the mushroom cloud. Create a new folder named Smoke Details. Create a new layer in the folder, repeat step 3, and then execute Filter-Distort-Extrude. Then use the eraser tool, set the eraser brush hardness to 0, size to 20 pixels, and remove some burrs on the edges. Repeat this step multiple times until you are satisfied.

8. Set the layer blending mode of the First Smoke and Smoke 2 layers to Hard Light, and set The layer blending mode of their respective layer folders is also set to Hard Light. Now go back to the background layer and go to Layer menu – New Adjustment Layer – Hue/Saturation, Settings on it. As shown below:

9. In reply Go to the First Smoke layer. Then execute Layer-New Adjustment Layer-Levels in the layer menu, and set it as follows:

10. In the execution layer-new fill layer-gradient, use #ffa200 and #2f2200 for the gradient color and other settings as shown below, and then Set the layer blending mode of this layer to Overlay, and then make a copy of this layer to enhance the effect. 080702/09505610.jpg” border=”0″ />
11. Now use the Burn and Dodge tool to process the highlights and shadows of the mushroom cloud to enhance the realism.

12. Next we will create the smoke effect on the ground in the same way as step 3. method, but this time you need to make the selection area slightly smaller. You may need to repeat this step 2-3 times, because the ground smoke effect needs to be wider and wider, and then use the eraser tool to remove some of it. Finally, use the Image-Adjustment-Levels command to make adjustments.

13. Repeat step 12, use the eraser tool to erase the irregular areas in the clouds, and then set the layer blending mode to Color Dodge. .

14. Double-click again Add a color overlay layer style to the layer and set it as follows:

15. Repeat step 12 again, this time setting the layer blending mode to Hard Light. You can repeat step 12 multiple times, I recommend this if you want your fire effect to be more realistic and show more detail.

16. Finally, let’s make the spread Come the mushroom cloud. Select the Elliptical Marquee Tool in the toolbox and set the Feather value to 20 pixels. Create a perfect circle selection and fill it with white. Then create another perfect circle selection in the center of the filled selection. Set the Feather value to 5 pixels and press DELETE to delete the middle pixels. After that, CTRL click on this layer to load its selection. Then execute Filter-Render-Clouds.

17. Then execute Edit-Change-Distort and adjust the selection as follows.

18. Now execute Image-Adjust- Levels, then adjust using Image-Adjustments-Hue/Saturation.

[table]

19. Duplicate the layer. Then move the duplicate layer below the original layer. Then execute Filter-Blur-Gaussian Blur. Then set the layer blending mode of this layer to Screen. As shown below:

20.Finally Use the eraser tool to erase the excess at the bottom. The final effect is as follows:


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