1024programmer Photoshop Photoshop uses masks to quickly create glare character posters – element effects

Photoshop uses masks to quickly create glare character posters – element effects


Author: Anonymous Source: Author: V2 Old Fish

The content is relatively basic, but the effect is still good. Interested friends can download the attachment and follow the steps. Without further ado, let’s get started

Let’s take a look at the final effect

Click here to download the material file

Create a new document with reference values ​​as shown

Create a new layer, and then use the gradient tool to add a gray to transparent gradient, with customized values

At this time we get the material of a dancer, use the pen tool to pull it out and place it on the established background

Next, copy the dancer layer and place it below the original layer, name it Dancer Copy, and execute Filter-Blur -Radial blur, the reference value is as shown

Layer blending mode—color dodge

Then copy the dancer copy layer and move it below the dancer copy layer, name it dancer copy 2, and execute Filter-Blur-Motion Blur, as shown in the picture

Layer blending mode—-Color Dodge

Overall effect after command execution

Layer order at this time

Now we use the brush tool to draw a circle (reduce the flow in advance) and then use the rectangular marquee tool to cut half of it to form Light strip, this method is explained in detail in various visual tutorials, so I won’t go into details here

After deforming the transformation tool, select a location to copy and place, and finally adjust the layer opacity to 60%, as shown in the figure

Then enlarge the image, return to the dancer layer, copy it once (for backup), and use a pen in the copied layer The tool snaps out the hand and body parts for displacement.

Next we will make luminous particles, create a new blank layer–particles, and press F5 to set the brush

Create a new layer, embellish it with the set brush, and then set the layer style as shown

Now we use brushes (blue 75f8fa red f758a6 yellow bfc183) to draw three light sources. Layer style is lighten, transparency 70%

Next we apply a blue swirl material, set the transparency to 50%, and add a mask

Then use a black eraser to erase around the socket (opacity 100%), and a gray eraser to wipe the middle of the socket (opacity 65%) and modify it with the white eraser. The mask effect is as shown below

Rendering after adding mask

Next we add a glare material, copy the layer and add a mask

Extract the required two lights and move them to the dancer’s hands. The layer is set to screen color, as shown in the figure

And erase the blue light above the dancer’s legs

Now the overall look is almost out

Then add some details to the image, create a new group under the character group and name it Splash, and use the Splash brush (attachment (available for download) to modify, set the reference value as shown in the figure

After using the brush, the background will have a certain depth, and it is almost complete here

Finally, Shift+Ctrl+Alt+e stamps the layer and performs smart sharpening on this layer

Then adjust the color balance

If you feel that the bottom is relatively empty, typing some words can have a good effect and the final effect

. The tutorial ends here, I hope you all like it





Author: Anonymous Source: Author: V2 Old Fish

The content is relatively basic, but the effect is still good. Interested friends can download the attachment and follow the steps. Without further ado, let’s get started

Let’s take a look at the final effect

Click here to download the material file

Create a new document with reference values ​​as shown

Create a new layer, and then use the gradient tool to add a gray to transparent gradient, with customized values

At this time we get the material of a dancer, use the pen tool to pull it out and place it on the established background

Next, copy the dancer layer and place it below the original layer, name it Dancer Copy, and execute Filter-Blur -Radial blur, the reference value is as shown

Layer blending mode—color dodge

Then copy the dancer copy layer and move it below the dancer copy layer, name it dancer copy 2, and execute Filter-Blur-Motion Blur, as shown in the picture

Layer blending mode—-Color Dodge

Overall effect after command execution

Layer order at this time

Now we use the brush tool to draw a circle (reduce the flow in advance) and then use the rectangular marquee tool to cut half of it to form Light strip, this method is explained in detail in various visual tutorials, so I won’t go into details here

After deforming the transformation tool, select a location to copy and place, and finally adjust the layer opacity to 60%, as shown in the figure

Then enlarge the image, return to the dancer layer, copy it once (for backup), and use a pen in the copied layer The tool snaps out the hand and body parts for displacement.

Next we will make luminous particles, create a new blank layer–particles, and press F5 to set the brush

Create a new layer, embellish it with the set brush, and then set the layer style as shown

Now we use brushes (blue 75f8fa red f758a6 yellow bfc183) to draw three light sources. Layer style is lighten, transparency 70%

Next we apply a blue swirl material, set the transparency to 50%, and add a mask

Then use a black eraser to erase around the socket (opacity 100%), and a gray eraser to wipe the middle of the socket (opacity 65%) and modify it with the white eraser. The mask effect is as shown below

Rendering after adding mask

Next we add a glare material, copy the layer and add a mask

Extract the required two lights and move them to the dancer’s hands. The layer is set to screen color, as shown in the figure

And erase the blue light above the dancer’s legs

Now the overall look is almost out

Then add some details to the image, create a new group under the character group and name it Splash, and use the Splash brush (attachment (available for download) to modify, set the reference value as shown in the figure

After using the brush, the background will have a certain depth, and it is almost complete here

Finally, Shift+Ctrl+Alt+e stamps the layer and performs smart sharpening on this layer

Then adjust the color balance

If you feel that the bottom is relatively empty, typing some words can have a good effect and the final effect

. The tutorial ends here, I hope you all like it



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